v2.9
Alien Infection » Devlog
- The Pharmakon faction has been reworked:
- Added the technology tree of the faction;
- The store has been updated: now you can only unlock ship blueprints, open a shipyard and workshop, convert Pharmakon Technology (quest item) into faction technology points;
- Now you can't get Pharmakon Technology (quest item) in any way and use it anywhere (except to sell or convert it into faction technology points);
- Fleet levels have been removed, now each fleet type has one averaged level. Winning gives you technology points and, with a small chance, a blueprint parts (use the Hacker artifact to guarantee the receipt of blueprint parts)
- On the black market, the ability to buy and sell technology points of all available factions in the game has been added (the availability of buying/selling technology points of a certain faction depends on the distance at which the black market is located. The opportunity to buy/ sell technology points of a certain faction opens after overcoming the distance of the appearance of its base);
- The text of the message with the choice of actions in the very first quest to open the black market has been changed: now it is more informative
- The background of the main menu has been updated;
- The chance of a black market and a Pharmakon store appearing has been reduced;
- Added faction quests that appear when exploring the stars (if the base is not captured). Winning gives a faction technology point, reduces base strength and reputation;
- The pandemic quest is disabled;
- A new vanilla fraction has been added, bases appear from a distance of 230, ships from 180;
- Added new vanilla modules and satellites;
- Added Antimatter Drives technologies for the Unknown fraction;
- Nerfed Antimatter Drives;
- Added a Warp Drive (teleporter with a new device) for the Red Dwarf faction (The old Warp Drive was renamed the Teleporter);
- Nerfed Node Armor;
- Nerfed Cyber Energy Cells;
- The layouts of almost all ships (except the battleship) of the Contagion faction have been reworked;
- Buffed Oblivion Cannon: changed characteristics and added vampiric effect;
- Buffed Surge Beams: damage now increases over time;
- Buffed Omega and Alpha Beams: now the beam pierce targets;
- Added 3 new weapons for the Contagion faction;
- The Hovertank mk2 satellite has been transferred to the Pharmakon faction;
- Added the Iron Ball mk2 satellite for the Umbra faction;
- Added the Power Bank mk2 satellite for the Neinzul faction;
- Weakened GEMPFG;
- Updated worm tails;
- Reworked Piercing Cannons (former Piercing Cumulative Cannons);
- Buffed Cumulative Cannons;
- Buffed Railguns;
- Buffed Shield Capacitors and Shield Generators;
- Reworked Implosion Bolters;
- Buffed Wave Drives;
- Buffed resistance perks from the shipyard;
- Added 2 new perks: Energy Recharge Cooldown and Shield Recharge Cooldown;
- The drones of the Dark Rift are weakened;
- The Dark Rift Hive has been weakened;
- The weapon slot type of the titan Jormungand has been changed;
- Added new vanilla triple-veteran builds of various ships;
- The single-veteran build of the titan Spire has been weakened;
- Added a new AI;
- Fixed a bug with the energy shield;
- Other changes and bugfixes.
Files
Alien Infection v2.9 23 MB
Jun 16, 2024
Get Alien Infection
Alien Infection
A large modification that adds a lot of new content
Status | Released |
Category | Game mod |
Author | Kipyatochkov |
Tags | event-horizon |
Languages | English, Russian |
More posts
- v2.9.1Jun 23, 2024
- v2.8.3Feb 25, 2024
- v2.8.2Dec 05, 2023
- v2.8.1 "Incarnation"Nov 15, 2023
- v2.8.0.1 "Incarnation"Nov 12, 2023
- v2.8 "Incarnation"Nov 11, 2023
- v2.7 "Black Market"May 09, 2023
- Database (April fool's joke)Apr 01, 2023
- v2.6.1 "Pharmakon update"Oct 26, 2022